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Browsing: 2026
XRP has bounced nearly 46% from its summer lows, but a wall of underwater investors and growing supply from Ripple’s escrow could cap every rally before it matters. Three very different price ranges for 2027 reveal just how wide the…
PwC will launch its Africa Entertainment and Media Outlook 2026–2030 in Johannesburg on Tuesday 13 October 2026, with a briefing from Charles Stuart, the firm’s Africa entertainment and media leader, at the Southern Sun Hyde Park.
There are audiences, and there are fans. Fans represent a segment of consumers seeking long-term, consistent relationships with the intellectual property, artists, teams, and franchises they love.1 And while the media and entertainment industry is largely optimized around moments—blockbuster movie premieres, live sporting events, video game releases, and TV season launches—fandom isn’t experienced on the…
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Tech companies have been redefining how people create, consume, and interact with media for over 20 years. They pioneered user-created short videos,1 algorithms that customize content streams,2 and digital music sales.3 Subscription streaming video on-demand (SVOD) services launched in 2007,4 and many grew their businesses by distributing content others had created.5 Companies that scaled the…
LG won the Best Brand of IFA 2026 title at the IFA 2026 Innovation Awards and received several product honours across its media entertainment range.
Welcome to Media Play News’ ninth annual “40 Under 40,” our recognition of the next generation of leaders helping shape the future of digital entertainment.
The Criterion Collection’s The Wes Anderson Archive: Ten Films, Twenty-Five Years won the top prize of Title of the Year at the annual Home Entertainment Media Play Awards. The 20-disc collection of 10 films spanning 25 years of director Wes Anderson’s career on both Blu-ray and 4K Ultra HD disc also won Best Boxed Set.
31Aug.202614:52 2026.08.31 2026.08.31 Cryptocurrency Fundamental Analysis
The global entertainment and media (E&M) industry grew 5.3% in 2025, with total revenue from advertising, connectivity, and consumer spending reaching US$3.5 trillion, and it should rise another 4.6% in 2026. The industry remains on a firm growth trajectory. According to PwC’s Global Entertainment & Media Outlook 2026–30, which charts growth in 12 segments across 53…